Students were filmed in order to share their narratives with other visitors in the museum.

The author-sharing took place in the museum so that it could be connected to the artwork that inspired the writing. These narratives were captured on video while on the field trip, then through the use of the augmented reality technology, Aurasma, the children’s responses to the art can be viewed by other school groups and visitors to the museum.
Thanks to the Education Department and Instructional Technology at CC, visitors can check out tablets with the app Aurasma already installed and ready to use.
All videos of the auras below are the view shown on a phone or tablet.
| This is one example of an artwork with several elementary | ||
| CC students in ED210 also created auras as part of their assignments in class in order to better understand the technology. These auras demonstrated that the augmented reality could be used to engage visitors to learn about the artwork. The auras all contain choices for visitors make in order to direct their own learning. Curators and museum staff critiqued the CC student auras before the final auras were made public. Most feedback from museum staff challenged the college students to find ways for the aura to lead to visitors looking longer at the art and finding other artwork in the museum with similar attributes. | ||
| The aura attached to John Sanger Sargent’s portrait of Elsie Palmer was created by a team of CC students and CC’s Instructional Technology specialists. To write the script, we contacted the Pioneer’s Museum which has Elsie’s journals in their collection. Several passages that she wrote at the time her portrait was painted were then read by a CC student who resembles Elsie, wearing a costume borrowed from the Theater Department. This augmented reality makes Elsie truly come to life to share her teenage thoughts with museum patrons.
This aura demonstrates the creative possibilities that augmented reality can bring to a museum. For many patrons who utilize technology to make sense of the world, this form of learning could make artwork more accessible and interesting to them. |
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