Videogames, Aesthetics, and Culture In Review

As an aspiring Film and New Media Studies major, I did not expect to become so enthralled with the concept of new media or media studies.  I begrudgingly accepted that I would have to take classes like Intro to Media Studies and Videogames in order to ascertain the title of “Film Major.” I showed up […]

Super Super Mario Bros. For our latest project, two classmates and I collaborated on a creative project that combined game theory with Super Mario Bros. One aspect of videogames that I have found particularly interesting in class is the arbitrary world that the game-makers create. In this video we try to demonstrate the irrational goals and boundaries of […]

Videogames, Aesthetics, Culture/Violence by Design

For the first half of class on Thursday, our class merged with the class down the hall, Violence by Design, to partake in a discussion that I found truly productive and enlightening about violence and culture. Overtly, the two classes could not be more different in the application of violence to class material. Even though […]

Not so different after all

On Friday after a shortened class of Videogames: culture and aesthetics, I stuck around Cornerstone 301 with a couple people from my class. From 10:30 to noon I had one of the most productive conversations about videogames of the block thus far.  The discussion challenged my former assumptions of medium, especially the culture that surrounds […]

Tot Terror! Assignments so far, for those of you who want to read up on some gamer theory or try to beat our high scores! Readings: “Homo Ludens” by Johan Huizinga, “Man, Play, and Games” by Roger Callois, “the Origin of Species by Stephen Poole, and three chapters of half-real by Jesper Juul The Videoames: Space Invaders, […]