Stop Shoulding All Over Yourself! (A Short Discussion of Flow and Human Potential)

When I steal the ball in an intramural basketball game, break past my defender, and sprint for a layup, I won’t hear you if you scream my name. When I pole-vaulted in high school, launching myself 8 feet in the air to clear a plastic bar, I never heard my parents’ cheers, no matter how …

Youngest Children Storm CC! (and other thoughts from week one of Personality)

Take a closer look at Colorado College’s website. You click the “welcome to CC” link, and the following words appear: “Welcome to doorways, horizons, and adventures. Welcome to the beginning of the rest of your life. Welcome to Colorado College. Start exploring now.” These preliminary welcome statements, along with the rest of CC’s advertising, market …

Super Super Mario Bros.

http://www.youtube.com/watch?v=y1nhMHeIvH8&feature=BFa&list=HL1331104447&lf=mh_lolz For our latest project, two classmates and I collaborated on a creative project that combined game theory with Super Mario Bros. One aspect of videogames that I have found particularly interesting in class is the arbitrary world that the game-makers create. In this video we try to demonstrate the irrational goals and boundaries of …

Videogames, Aesthetics, Culture/Violence by Design

For the first half of class on Thursday, our class merged with the class down the hall, Violence by Design, to partake in a discussion that I found truly productive and enlightening about violence and culture. Overtly, the two classes could not be more different in the application of violence to class material. Even though …