Students Deal with Distance Through Weekly Gaming Meet-Ups
By Miriam Brown ’21
As Colorado College settles into its first block of distance learning, some students are using online gaming as a way to stay connected.
Every Tuesday from 2-4 p.m., Esports Coordinator Josh Lauer ’19 hosts a virtual meet-up on Jackbox, a platform of multi-player party games that people can play together from anywhere with internet. Lauer will start a game and share his screen, and students can join his game remotely through voice chat. A lot of the games can be done in 10-20 minutes, Lauer says, so some students will jump in for one game, while others will stick around for the full two hours.
Lauer himself has been using Jackbox for a while to keep in touch with busy or out-of-state friends, so when CC students moved off campus, he knew it could be a way to keep people together. For his session during CC’s scheduled Spring Break, about 15 people joined in, and though the number went down once the block started, it’s accomplishing his goal just the same.
“I think it is accomplishing at least getting people back together and getting people talking,” Lauer says. “Even though it was only a couple students last time, it was just nice to join a voice chat, and they could talk with me or vent.”
And Lauer’s not the only one noticing the current benefits of remote gaming. Other members of CC’s community have since contacted Lauer asking for assistance on how to set Jackbox up, and CC’s board game club has also been hosting virtual meet-ups of their own. Some CC students even teamed up to build a virtual version of Tutt Library in Minecraft.
“It’s just nice knowing that the word has spread,” Lauer says. “Then if Tuesdays don’t work for people, there are still other options for more student engagement.”
It’s not too late to join CC’s broader gaming community. Interested students can contact Lauer for information on how to join the CC Esports Discord Server, which currently has about 300 students.